Production week 9 [Overdue]
Escape pod
- The desired fuel amount for the pod will now increase with every player that connects to the game, this way 2 players don't have to collect the same amount as 4 players.
- An extra check to make sure the black hole never swallows the pod is in place.
- The pod will now stay within a certain range of the screen boundaries so that the players don't have to move to far to find the pod.
Item Inventory
The inventory made by the artists last week is now present and fully functional in the game. For each player that joins a corresponding inventory is activated which allows players to select any of their items (orange slot) and drop or activate them.
Items
TNT: Now applies a force on the players in range to give a real explosion effect.
Slowmotion: All other players will go in slow motion for a short set of time.
SpeedBoost: The player gains a temporarily speed boost.
InvertedControls: When activated all the players their controls will become inverted for a short time.
Slow motion UI icon
Stun Effect
If the player gets stunned by the EMP this effect will tell the player that
Background Planets
New planets for the backgrounds with less detail.
End Screen
- Added a speedboost effect:
-Adjusted the fuel trail effect:
- Adjust main menu:
-Main menu also has full functionality now
- Added a slow motion mesh:
- Added a inverse control mesh:
Files
Get Space Cowboy
Space Cowboy
Become a cowboy/cowgirl in space and chase your dreams!
Status | Released |
Authors | QuintenBastin, Robin De Paepe, JuliaP, srodriguesmaia, magdalenabock |
More posts
- Finished!May 26, 2020
- Final Week 10May 14, 2020
- Production Week 8Apr 30, 2020
- Production Week 7Apr 23, 2020
- Production Week 6Apr 01, 2020
- Production Week 5Mar 25, 2020
- Production Week 4Mar 19, 2020
- Prototyping Week 3 [Overdue]Mar 11, 2020
- Prototyping Week 2Mar 04, 2020
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